Recording Solutions and Mics

© 2004 by Stephen A. DeVore.
All rights reserved. *

Updated: 2004-0129.    (List of EDIT DATES.)
Posted:    2004-0129.
Created:  2004-0117.

 

SECTIONS / CONTENTS:

 


Enjoy!  HalleluYah!  Praise Yah!  Love Yah!

 

 

WHAT'S NEW TO THIS DOCUMENT.
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Nothing yet.  First posting.


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OVERVIEW.
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Professional?  Consumer?  Or, Prosumer?
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Your choice of recorders can be either "professional", "consumer", or "prosumer".

Maybe needless to say, products designed to be sold to professionals are typically much higher priced than consumer products.

In between professional and consumer markets are "prosumer" products, a combination of pro. and consumer.

Stores that sell consumer gear don't generally sell professional gear.  And  stores that sell professional gear don't generally sell consumer gear!  You gotta go to the right store for the type of product you want!  Prosumer products are sometimes found at the professional retailers, and sometimes at the consumer stores, or both!

Some stores -- consumer or professional -- sell a limited number of brands, and may also carry only specific models of even those brands.  A brand you want may not be there, therefore.  Or, they may carry a brand you want, but may not have a specific product model you want in stock.  (And sometimes, they may not even want to or be able to order it.)

On the other hand, one company may be the ONLY company in the area that carries a specific product you may want.

When it comes to music stores, some are geared more toward "musicians", while others are geared more toward "engineers".  This affects not only the products they sell, and the services they offer, but may also affect whether they want to do business with "regular" musicians.  This will affect who knows what, and who wants to talk to whom.

Sometimes, in some markets -- like broadcast, computer, etc. -- you will find that a company wants to deal ONLY or mainly with other companies, and not with individuals.

All of this means that you may want to -- or have to -- choose to go to more than one store or company!

When you buy, sometimes buying locally makes more sense, and, maybe, sometimes buying mail order makes more sense.  (But that's another topic.)


Before you record...
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The starting place in the overall quality of the sound of your recording begins with the basics:

The weakest link in your audio chain could also affect the quality of your overall sound.  Therefore, you want to buy or use components that are at least in the same ball park as far as quality goes.

The most critical place in the audio chain is arguable, but it starts at the source.

The first part in the audio chain is the instrument (including voice).  That must sound good, or the recording will not.  Some instruments have sounds that can be tinny, boomy, scratchy, rattling, overly-hollow, overly-shallow, off-pitch, out of tune with itself, bad intonation, and so on.

The next part in the audio chain may be an electrical connection or a microphone.  Let's start with the microphone.

If the microphone is poor, all that it records will suffer.  There is a separate MICROPHONE section within this document.  But let us talk about some of the basics.  The microphone one chooses must match the purpose for which it is to be used.  Some work better for some purposes than for others.  For example, a mic that picks up well in all directions would be suitable for a situation where you wanted to get pick up all of the sounds coming from everywhere; whereas it would be highly unsuitable if you were to put it on stage during a live performance where it could (and almost certainly would) pick up audio from stage monitors and the speakers eventually causing a screeching sound called feedback.  If the microphone one picks is good-quality, is suitable for its task, and is used "properly", then the recording (or live sound) should sound pretty good -- at least at the microphone preamp.  More about this in the MICROPHONE section.

The last part in the audio chain may be a speaker or headphones.  If these do not have good sound, nothing will sound good.

Summary, oversimplified:  Therefore, often the two most important parts of the audio chain are: 1) the microphone, and 2) the speakers or headphones.  Believe it or not, a "good" microphone or set of headphones can cost under $100.  A "good" set of "studio-quality" speakers, unfortunately, can run hundreds of dollars a pair.  (Some would argue even more than that!  Even thousands of dollars a pair!)


When you record...
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When you record, you can record either in STEREO or MULTITRACK.  Multitrack is by far more flexible.  You can add or remove instruments or voices later on.  It's like what they do when recording in a studio!  And you CAN do this at home, or out and about.

But let me start with all-in-one, stereo, standalone recorders.  Why?  They are the types we're probably most familiar with, and they are usually the cheapest!

You can record in stereo (or mono, if there is only one mic) to the following devices.


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FOLLOWING:  "STEREO RECORDING: SECTION.

 

 

STEREO RECORDING
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Stereo-Recording Overview.

Major Stereo Formats:

Other Stereo Formats.


Stereo-Recording Overview.
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Professional models will be more expensive, generally, than consumer.

For music, you will want excellent audio quality.  (For voice-only, such as a speaker, it may matter less.)  Therefore, I recommend against almost all cassette recorders.

You will probably want to get your audio into a computer.  From there you can do many things.  One nice thing is that you can put any song or song combinations onto any CD-R, nice for when you want DIFFERING Demos for differing venues!

Once your songs are in the computer you can do just about anything with them:  burn CDs, make different combinations of songs on CDs, send songs by email (though most files will be too big for most email accounts to handle), put the songs up onto a Web site, edit the songs, and so on.


Major Stereo Formats:
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Cassette.
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Basics.  There are pro models that are fairly pricey, hundreds of dollars.  Marantz is famous, I think, for making pro models.  Tape is linear which means you have to rewind, fast-forward, etc., instead of just immediately going to a track.  Cassette audio quality is typically not very good.  And pros generally do not use it.

Getting audio into a computer.  You need to use a converter (Analog to Digital or A/D).  Most computer sound cards have an input (line level) and an A/D converter.  The process is not hard, but does require you to have the right cables.  Difficulty: Easy to Moderate.  Quality of transfer: Medium to High.

Time.  Cassette tapes can record up to about 120 minutes, but that length is generally NOT preferred because of quality issues and tape drag on the recorders.  I recommend against longer tapes on cheaper recorders.

Media Cost.  Good cassettes run from about $2 each to over $10.


CD-R/CD-RW.
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Basics.  All-in-one CD-R recorders may be more difficult to find, but they are there.  But first, the ones that go into a rack start at about $300.  They have no mixer, mic input, audio limiter, etc.  You have to add those to them.  If you have those, this is a cheaper way to go.  But remember, there is no limiter.  That means that if you record too loudly, there will be horrible distortion, far worse than on analog formats like cassette.  I don't know why a limiter isn't built into every unit.  I guess "pros" don't need it because they have their own!  (Ar-rgh.)  All-in-one CD-R recorders, start, I think, at about $800-$1000, though I'm not certain.  Marantz and Superscope make them.  (There may be others, but I don't know.)  Get the one with "phantom power" if you ever decide to use a condenser mic as opposed to a dynamic mic.  (Condenser mics require power to run.)  CD-R discs can cost only about 20 cents each!  It's a very popular because of this.  It's also popular because you can play them in just about any CD player or computer's optical drive!  I'm actually surprised that there aren't more all-in-one recorders.  There are also CD-RW which allow you to rewrite stuff on them.  (A CD-R can only record, and not really erase.)  To confuse matters, there are "data" CD-Rs and "music" CD-Rs.  Some recorders, the consumer models (and some so-called pro models), can record ONLY to the "music" disks.  These disks cost about five times as much as data CD-Rs.  But most pro models, and ALL computer CD burners, can record to the less-expensive data CD-Rs.

Getting audio into a computer.  You simply "rip" (copy) the CD to the hard drive using the computer's CD or DVD drive.  Difficulty: Easy to Moderate.  Quality of transfer: High.

Time.  CD-Rs are now typically 80 minutes.  The older ones were 74 minutes.  There are ones that record longer than 80 minutes, but I'm guessing that many recorders will not recognize the extra time.  80 is pretty standard.

Media Cost.  You have the option of buying bulk, where you get a whole bunch of discs on a spindle, but no case, or buying each one with a CD-R case (either a typical jewel case or a slim jewel case).  You can also buy jewel cases separately.  "Music" CD-Rs cost about $1-2.  CD-RWs cost between $1-2, I think.  "Data" CD-Rs can cost as little as FREE (with rebate offers, often at computer stores), to 20-40 cents a piece, bulk (name brand).  I don't know whether there are "music" CD-RWs or not, or how much they cost.


DAT.
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Basics.  There are or were all-in-one models, probably under $500.  I bought one with phantom power for about $1400.  DAT tapes are relatively expensive compared to CD-R, and of course it's tape, which means it has the same types of music-access limitations as cassette (because their both linear).  Because of these things, DAT is not a very popular format any longer.

Getting audio into a computer.  You MAY need to use a converter (A/D).  Most computer sound cards have an input (line level) and a converter.  Some, fewer, have a digital input.  If so, and if it matches the DAT's digital output type (Coax or S/PDIF as opposed to Optical or Toslink), then you are set.  Otherwise you'll have to use an A/D converter.  The process is not hard, but does require you to have the right cables.  Difficulty: Easy to Moderate.  Quality of transfer: Medium to High for A/D, or High for straight digital connection.

Time.  There are DAT tapes that can record just over 120 minutes, at Standard Speed (best quality).  Pros often want to protect their gear, and so longer tapes are generally avoided.  60 minutes may be preferred by such pros.  Or maybe 90 minutes.  (I have had no problems using 120 minute tapes, but I've probably only recorded up to a dozen or so.)

Media Cost.  DAT tapes run about $5-10 each.


MiniDisc.
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Basics.  MiniDisc is very popular in Asia.  Here it's not quite as popular.  They can record about 74 minutes of audio, I think!  The quality is good, far better than cassette, but not quite as good as CD-R or DAT, though most people probably could not hear much of a difference.  The discs must be played back in a MiniDisc player.  Players start at about $300.

Getting audio into a computer.  SEE DAT.  Difficulty: Easy to Moderate.  Quality of transfer: Medium to High for A/D, or High for straight digital connection.

Time.  74 minutes, I think.

Media Cost.  The disks run, I think, about $5-10 each.


Other Stereo Formats:
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Memory card or Memory stick or Memory chip? or Solid State recorders.
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Basics.  These recorders can begin under $100 for consumer models.  Some professional recorders can go into the thousands of dollars.  I'm guessing that for many of the less expensive one, the audio quality is not very good, and they don't generally accept mics with typical XLR connectors.  Some consumer models might have decent quality, I don't know.  The pro models may have XLR, Phantom Power, etc.

Recorders may accept memory cards up to only a certain number of Megabytes (MB).  There are a bunch of different TYPES of cards, and they are NOT compatible with one another, but they do pretty much the same thing.  (One must buy the type of card that a recorder uses.)  Some cards work faster than others, even within the same TYPE of card.  Here's a small list of prices for some cards at Costco.com (and BestBuy.com).

Getting audio into a computer.  I think these can connect to computer using the USB port.  (USB 1.1 is S-L-O-W.  If you have it, use USB 2.x., or FireWire.)  If you buy your computer a memory card reader (from under $20 to about $50), you can take the cards out of the recorder, put them into the reader, and get audio into your computer that way.

Time.  You are limited in recording time by how much memory the chips or cards have on them, and by the "quality" of audio selected when recording.

Some prices include Rebates:  (RETRIEVED 1/2004.)


Hard-disc stereo recorders.
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Basics.  Hard-disc recorders should be able to record better sound.  However, the recorders cost hundreds of dollars, and the consumer market is smaller for them, so the feature sets may be less.  I'm getting out of my knowledge range here!  I'm guessing that you can get pretty good sound.  Hard disks are built into these devices.  (I'm not aware of any portable ones that have "removable" hard drives.)  I'm not aware of any portable professional stereo units that have hard drives in them.

Transfer of audio, in the consumer units, can be through a USB port, or sometimes through a FireWire (iLink or IEEE1394) port, if your player AND your computer both have one.


Multitrack - Skipping ahead momentarily to multitrack.
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Basics.  There are plenty of hard-disk-based professional multitrack units!  Some are portable with mixers and effects built in.  Others are rack-mount units.  I don't recall what price the portables start at, but these might be a good option.  The rack-mount units begin at around $1799, and go up, I think to about $5,000 + accessories, etc.


TECH NOTES ABOUT USB, FIREWIRE, AND SIMILAR CONNECTIONS:
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DVD-writers (various formats).
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Basics.  These exist, and can record audio.  I'm not aware of any portable units, (or multitrack units) or units that run on battery power, except maybe in a computer.


TECH NOTES ABOUT BATTERY POWER FOR PORTABLE DEVICES:
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Computer-based recording.
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Basics.  You can also use a computer to record -- either STEREO or Multitrack.  More about this in the MULTITRACK Section.


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FOLLOWING:  "Microphone" SECTION.

 

 

MICROPHONE.
This section lists some of the features of mics and mic-related accessories.
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Overview.

Mic types.

Mic connections.

Mic pickup patterns (pickup directions)--basic.

Microphone-related features and accessories.

Mic setups.


Overview.
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Microphones, or mics / mikes for short, come in all kinds of shapes and sizes, and differ widely from one another in their included features.  All mics are designed to pick up audio in specific ways for specific purposes.

The purposes you have for a mic will help determine not only which mic you choose but also the way(s) you choose to use it.

Shapes and Sizes:
One is microphone is ball-shaped.  Another is roundish, and small enough to fit into the palm of the hand for playing harmonica.  Some mics are relatively HUGE, as big or bigger than a spray can!  Other mics are very, very small, almost small enough to not be seen when worn on the body.

Where do they go?
Some mics are designed to be held by the hand.  (Others are not.)  Some mics are designed to be worn.  Some of these are very small, so small that they may be used on the body somewhere during stage presentations, virtually unseen.  Some are meant to clip onto the clothing, such as types used in interviews.  Some mics are designed to be put on a stand.  Still other mics are designed to be hung.

What are they specifically used for?
Some mics are designed primarily as instrument mics (not vocals).  Some mics are designed primarily as vocal mics (not instrumental).  While some mics are designed for both (vocal AND instrumental).

Some mics pick up sound using a small diaphragm (or, capsule), while others use a large diaphragm.  The size of the diaphragm affects how the picked-up audio will sound through the microphone.  Capsule acoustic design also affects how the picked up audio will sound.  (More about this under Mic types.)

Some mics are stereo.  Most mics are mono.  Very few "mics" are designed as mic arrays, intended to pick up audio in a multiple-pattern sort of way; others are designed to pick up audio for surround sound.

Some mics are designed to be attached to a microphone cable (wire).  Some mics are designed to be operated wireless.  Any mic can be made to be "wireless" by attaching a wireless kit to it.

How is it hooked up?
Mics must be plugged into a mic input NOT a LINE input.  Mics require special preamplfication to bring their signal strength up TO Line Level.

Some devices have mic inputs.  Others do not.

Some computer sound cards do and some do not, BUT most do.  (They may also have a Line Input, and one or more types of Outputs.)

If there is no mic input, then either a mic preamp must be added or a mixer that has mic preamps built in (yes, and most mixers do have them).

Some mics require electrical power to work, while others do not.  This power will either be "Phantom Power", battery power, or both (either).  (More about this topic below.)


Final Overview Notes:
There are many more permutations!  But this is enough of an overview for now.

Note:  Specific mic brands and models are not discussed here.  Maybe someday I'll post a list of specific models for specific purposes.  There are books that list some, and their purposes, and it is suggested that one definitely reads some of these after reading this basic coverage about microphones.

Onward to the basics about mic specifics:
So, using fairly-simple, mostly-laypersons' language, let's look at some more of the basics about microphones and their use!


Mic types.
As I stated basically in the Overview (please read), microphones come in all kinds of shapes, sizes, types, and intended purposes.
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Purposes (only some of the uses!):
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Smaller mics.
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There are some pretty good stereo mics made with small 1/8" (3.5mm) plugs.  (Sony makes one.)  They are not cheap, and may cost about the same or more than a good-quality stage mic (dynamic).  I don't know prices, but a Sony mic was about $100.

There are other small ones that are used in drama presentations, interviews, and so on.  These are mostly not discussed here, but there is more information about them below. For vocalists this may mean a headset mic (which sits on the head), or a smaller mic that sits on a stand.  For instrumentalists, types of microphones vary.  Some are smaller; while some are larger.


Bigger mics.
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Larger mics are typically used in the studio and on the stage.

On stage, some musicians prefer to perform using larger mics.  These can be wired or wireless.

For vocalists this may mean a hand-held mic actually held, or a hand-held mic that sits on a stand.  Mics other than the hand-held type may be used as well.  For instrumentalists, types of microphones vary.  Some are smaller; while some are larger.


Types of mics:
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Condenser mics and Tube mics.  For vocals, studios generally use condenser mics or tube mics.  (But some other types can work well.)  Both condensers and tube mics require power to work.  Condenser mics require something called Phantom Power.  Most mixers have it, but most recorders do not.  Tube mics typically have their own power supply boxes.  They start at about $300, and go up from there.  Mics plug into mic inputs which have mic preamps.  (This differs from a LINE LEVEL input, which may or may not have amplification for microphones.)  Some condenser (or electret) mics have compartments for batteries, but this is not as common.  Condensers generally sound brighter than dynamics, and can pick up high frequencies and quick transients better.  Tubes add a "warm" sounding coloration to the sound.

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Dynamic mics (sometimes called moving-coil mics).  For vocals, these have long been used on stage, but not so much in the studio.  They do NOT require Phantom Power, just a mic preamp.  They were the choice for stage use for so long because for so long they were simply much cheaper to use than condensers, tube mics, and ribbon mics.  They were also more sturdy.  Today, condenser -- and even tube -- mics can be bought for nearly the price of dynamic mics.  The choices today are myriad.  Dynamics generally do not pick up high frequencies as well as condensers.  But they work fine for vocals, on stage anyway.  For a brighter sound, use a condenser.  The cheapest so-called professional dynamic mic is under $10.00!  (Yes, ten dollars.)  They go up to just under $500.  Typical prices for models typically used for music are between $70 and $270.

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Ribbon mics.  These were popular back in the '50s, (give or take a decade or two).  They are generally more fragile than other types of mics.  But some recent designs are more sturdy.  WARNING: Ribbon mics used to break if plugged into a mic preamp supplying Phantom Power.  But now, there is a newer ribbon mic that can USE Phantom Power!  Ribbon mics have a very different sound from the other mics.  One recent design I heard did NOT sound good at all on my voice.  But ribbon mics are a breed of their own.  And they sound very different even from one another, whereas dynamic mics sound pretty much like one another, and condenser mics sound pretty much like other condensers.  Some ribbon models are used regularly for vocals.  And certain models were very popular for vocals in decades past.  Their sounds are so different, that I don't know what to say, except, try them to see what you think.  I don't know what the cheapest ribbon mic is, but I'm guessing it's over $500 and under $1000.


Mic connections:
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Mic pickup patterns (pickup directions)--basic.
A microphone has one or more basic directions that it picks up audio from:
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Microphone-related features and accessories.
In addition to patterns, and ways of setting up mics (more below), each mic may have one or more of the following features, or certain of these features may be added externally.
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Mic setups.
In addition to mic pickup patterns, there are mic setups, which I do not plan to go much into here.  Simply put, they use one mic, or combine two or more microphones for variations in sound.  (There are chapters of books written about these!)
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Mic setups - Multitrack.
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If you want to record multitrack, and don't care about picking up a group in stereo, then each instrument that records with a mic will have one or more mics on it.  You will probably want the instruments partially or completely "isolated" from one another so that a neighboring instrument's mic does not pick up sound from a different instrument.

In large groups that record together all at the same time, complete isolation may be impractical or impossible, but you do the best that you can.

In a studio situation, there are often "isolation booths" where certain instruments or voices go to keep them separate from the other instruments.

Example:  For a vocal recording, some band members might stand in the same room together, a drummer might be in an isolation booth, loud guitar amps might be in isolation chambers, and a vocalist would be in a vocal booth.

After a multitrack recording is made, someone blends or mixes these instruments together into a "mix".  That mix can be in mono, stereo, or surround.


Mic setups - Stereo or Mono.
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If you want to record in mono or stereo, and not in multitrack, then mic placement is important to pick up each and every instrument already well-blended.  If you set up a mic, for example, too close to a certain instrument, in a recording (or live) you will hear that instrument loudly and the other instruments not well at all.  Therefore, if possible, placement of the instruments themselves can help a recording immensely.

Stereo miking techniques.  There are quite a few ways to record in stereo.  Each has its pros and cons.  A few of them (not a complete list), in short:

Spot mics.  Regardless of whether you are recording multitrack or in stereo/mono, you may want to have some microphones set up close to a soloist or vocalist.  These mics are intended to pick up sound right near the spot in which they are placed.

If you are recording to multitrack, then you may want a spot mic to be recorded to its own track.

If you are recording to stereo or mono, then you will want to blend (mix) it "live" during the recording.  If you don't get the level right during, the level may be difficult or nigh-impossible to properly change after the recording has been made.


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END OF "Microphone" SECTION.
FOLLOWING:  "MULTITRACK RECORDING: SECTION.

 

 

MULTITRACK RECORDING.
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Multitrack-Recording Overview.

Prices for different levels using Pro Tools as an example.

A list of other companies.

All-in-one and standalone multitrack recorders.

    All-in-one multitrack recorders...
    Standalone multitracks...
    Astronomical...

A few more companies that come to mind that make or made multitracks or stereo recorders.


Multitrack-Recording Overview.
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Wow.  If you thought that STEREO was overwhelming -- and it's not really, just a lot of options and choices to think about -- Multitrack can seem far more so.  Therefore, I will endeavor to keep it simple.

Multitrack recording can be done from all-in-one or standalone types of devices, or can be done on a computer.

Generally, a computer gives you the most editing flexibility, while an all-in-one device gives you, perhaps/maybe, more portability.  But these lines are getting more and more blurred.

If you use, say, a laptop or notebook computer, you can be very portable!

One can use a notebook computer and any one of quite a number of devices now available to get audio into the computer.  The choices are many.  How DO I keep this simple!  (And short!)

Let's use just one example.  Pro Tools, a computer-based system.

Pro Tools is made by Digidesign.  It is used all over the place.  There are many other brands to choose from, however.  But generally, what is said here about Pro Tools may also apply to other brands as well.


Prices for different levels using Pro Tools as an example:
Approaching this by price seems the simplest method.
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All these systems come with some version of the Pro Tools software.  "Mixing" is generally done within the software itself.  Prices are without tax.  ADD computer, microphones, cables, instruments, and talent!
 
$   449.00 Mbox.  Entry-level.  Can record two microphones at once, and also one (or more?) line-level device, such as a keyboard.
$ 1,100.00 Digi 002 Rack.  Mid-level.  Can record four microphones at once, and also a few line-level devices, such as keyboards.
$ 1,999.00 Digi 002.  Mid-level with a control surface.  Inputs are the same as the Digi 002 Rack.
$ 9,999.00 Pro Tools|HD.  High-level.  Must add an input box (I/O) for even more money (a few thousand more).  Depending on I/O, you may have to add a mixer or mic preamps to record microphones.  Starts with, I think, eight line-level inputs.  There is also a digital-only I/O.  Add external FireWire hard drives.
$??,???.00 Pro Tools|HD 3.  Highest-level.  Must add one or more I/Os.  See "HD" above for other details.

Options.  You can add all kinds of external devices.  For example, there are "controllers", or control surfaces, which look somewhat like mixers, and control the software on the computer by using an external device with faders and/or knobs.  The Digi 002 above is not only an I/O but also a controller.  Digidesign makes two other controllers.  The lower-cost one starts at $7,999 list.  Other, third-party companies also make controllers (which can be used to control other software as well, such as a software sequencer).  I think that some controllers cost under $1,000.  Lots of other options, including some for video.  (Years ago, Digidesign, which makes Pro Tools, merged with a high-end company that does video, called Avid.)


A list of other companies:
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As I said, other companies make recording solutions for the computer too.  Some of them are just software for a computer (Mac or PC), and some are combinations of hardware and software.

Quick lists:
Off the top of my head.  (There may be more.)  These are the basic names, either of the software or of the company.  They may have different levels of each of these.
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All-in-one and standalone multitrack recorders.
I haven't said much about these.  Some of the manufacturers listed elsewhere make these.
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Quick overview of price ranges:

A few more companies that come to mind that make or made multitracks or stereo recorders:

Sony, Nakamichi, Otari, Sound Solutions (?), Teac, Zoom?, Behringer, Marantz, SuperScope, Technics, and others.


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END OF "Recording Solutions and Mics" DOCUMENT.

 

 

ENOUGH!
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I can't believe I typed the whole thing!

I hope that's enough GENERAL info. to get started.

For SPECIFICS -- models of certain types, or in certain price ranges -- either give a call, or ask a knowledgeable, and trustworthy, salesperson.

Almost all off this was typed off the top of my head.

That was fun.  (I guess!)

In Messiah (Christ/Christos), Yahshua Messiah ("Jesus Christ"/Iesous Christos),
Stephen A. DeVore, Seattle, WA / Kirkland, WA.

HalleluYah!  Praise Yah!


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EDIT DATES:
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2004:  0129 (first posting), 0128, 0119-0117 (dated created).


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Copyright Notice:
Copyright © 2004 Stephen Anthony DeVore / Stephen A. DeVore / Stephen DeVore / Steve DeVore / S. DeVore / Devore.
(With all those various permutations listed, now my name is even easier to find online.)
All rights reserved, eternally, universally, transdimensionally, and in every other way possible.  :-)